Melonds Speed Up (2024)

1. How to Fast-forward the game? - melonDS board

  • Meer resultaten van melonds.kuribo64.net

  • Level: 3

2. melonDS 0.8.1

  • 12 jun 2019 · Edit- If fast forward doesn't work for you, it means one of two things: you're using OpenGL and your video driver is forcing vsync, or melonDS ...

  • Edit- If fast forward doesn't work for you, it means one of two things: you're using OpenGL and your video driver is forcing vsync, or melonDS is just not running fast enough for fast-forward.

3. Need for Speed: ProStreet (DS) - Why we shouldn't use melonDS

  • Car handling is completely messed up. They steer to either side randomly, sometimes don't let you steer in one direction at all, and accelerate strangely.

  • View Need for Speed: ProStreet (DS) speedruns, leaderboards, forums and more on Speedrun.com

Need for Speed: ProStreet (DS) - Why we shouldn't use melonDS

4. melonDS

5. melonDS for Switch — continuation | Page 35 | GBAtemp.net

  • 29 okt 2021 · I was wondering if its possible to change the fast forward option to be a toggle so I dont have to hold down the ZL button everytime I want ...

  • I was wondering if its possible to change the fast forward option to be a toggle so I dont have to hold down the ZL button everytime I want to fast forward?

melonDS for Switch — continuation | Page 35 | GBAtemp.net

6. Downloads - melonDS

  • • Lower window refresh rate if running too fast (RSDuck) • Wifi power-saving ... • faster IRQ checks • faster VRAM reads • 3D/OpenGL: preliminary edge ...

  • • remove incorrect color profile from PNG icons (Nadia) • DLDI fixes for the Smash demo (Arisotura) • fix gaps in I/O handling (Arisotura) • fix invalid savemem commands, fixes Dementium (Arisotura) • FreeBIOS: add VRAM-compatible LZ77 decompress function, fixes Yoshi's Island (Arisotura) • default firmware: in DSi mode, emulate DWM-W015 wifi board instead of DWM-W024 (Arisotura) • default firmware: save WFC settings to separate file (Arisotura) • disable firmware overrides UI when firmware override isn't checked (Nadia) • 2D: more accurate fade/blending (Arisotura) • DSi: add support for GXFIFO NDMA (Arisotura) • DSi: add mainRAM mirror at 0x0C000000 (Arisotura) • add 3DS 5:3 aspect ratio, refactor aspect ratio code (Nadia) • OpenGL: fix 16x resolution on macOS (Nadia) • fix triggers being recognized as negative analog stick values during mapping (Nadia) • fix joystick mapping buttons on macOS (Nadia) • DSi: preliminary implementation of SNDEXCNT (Generic) • DSi: fix SD inserted/removed IRQ bits (Generic) • DSi: implement 8/16bit access to AES registers (Generic) • DSi: fix SCFG_MC cart-inserted bit (Generic) • JIT: invalidate blocks in ARM7 VRAM/WRAM when it is remapped (Generic) • fix ROM banner reading when the ROM has no banner (Rayyan, Arisotura) • fix UTF16 ROM title handling in the ROM info dialog (Rayyan) • wifi: improvements to wifi emulation (Arisotura)...

7. Can it be speed up? (Page 1) / General / DeSmuME forums

  • 22 feb 2011 · In the pokemon platinum is soooooooooo slow and boring i try to accelerate the game but it didnt work is there one option to make it fast?

  • What Game said is Right ,If u r using V.0.9.4 ,than I too had the same problem with Platinum , soulsilver etc.but trust me , use 0.9.6 andturn off bus timing and switch to'SoftRastrizer' and see the difference..It will work like a charm...Me currently playing Shippuden zenkai cha-crash , and with advanced bus timinh turned off, it works like a bullet:)

8. melonDS 0.8.2 - Kuribo64

  • 25 jun 2019 · melonDS 0.8.2 is out! This is not so ... melonDS now explicitly disables VSync when using OpenGL, atleast under Windows. ... When I speed up in ...

  • Namely, there have been some fixes to the OpenGL renderer. If you were one of those for whom it did not work, we hope that now it will work. There are still issues with it, but we will eventually find them and fix them all.

9. Hotkeys - EmuDeck Wiki

  • melonDS (NDS) (Standalone) · PrimeHack (Metroid ... Use the left trackpad to pull up the menu and short-press ... 2x Speed/Fast Forward, Select + R2. Pause/Play ...

  • Configuration

10. melonDS - Emulation General Wiki

  • As of 0.9.5, melonDS offers: Nearly complete core (CPU, video, audio...) JIT recompiler for fast emulation; OpenGL renderer, 3D upscaling; RTC, microphone ...

  • melonDS is a free and open-source Nintendo DS/DSi emulator aiming for better performance than DeSmuME and to emulate Wi-Fi and local multiplayer capabilities. Its developer is Arisotura (formerly known as StapleButter/Luigi__), a former contributor to DeSmuME, and it is available as a libretro core since version 0.6. Its first commit on GitHub was on May 15, 2016.

11. Howto/FAQ - melonDS

  • OpenGL display: uses OpenGL instead of Qt to draw the DS screens to the window. This is forcefully enabled when using the OpenGL renderer as they work faster ...

  • This page contains all the information you may need to get melonDS going. If you still need something, don't hesitate to ask on our forums!

12. MelonDS Switch - GameBrew

  • 17 jul 2021 · To fast forward, press either the ZL or ZR button depending on which button is set to do a touchscreen click. This, however, is not applicable ...

  • melonDS is a Nintendo DS emulator mainly developed by Arisotura (StapleButter). It was first ported to the Switch by Hydr8gon.

MelonDS Switch - GameBrew
Melonds Speed Up (2024)
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